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High-end wellness center carrying weights, fitness equipment, a yoga studio and indoor track to ensure the team can get exercise during their off hours.
The core of the TREADWATER Facility, the CCR monitors the base's energy, filtration, ventilation and communications. It can find any of the team based on their biometric signals, even if they are away from the base. Its supercomputer, one of the fastest in the world, constantly monitors and records the internet, news channels and satellite communications gathering information that may be found useful to the team. It also acts as a tactical tool, recording video and audio of the team, and relating back augmented reality based statistics and information from all missions.
Strategic planning for the team is crucial due to the hostile nature of the environments they find themselves in. The briefing room provides a succinct breakdown of information on the current state of the world’s financial markets, political stability and trending new events.
The design of the training rooms is to allow the team to run simulations against holographic “combatants”. The layout of the room can change based on it being able to retract and create physical barriers, obstacles and doorways. The holograms are created using a series of tiny LED projectors that surround the circumference of the room, allowing for just about any confrontation. The weapons designated for this space are low powered lasers so that no intentional harm could come to the team.
Used for live ammo testing and training of various forms of small, medium and large projectile weaponry. Made to withstand large artillery fire, can control up to 50 moving targets simultaneously as well as keep track of each operative’s hits, misses and accuracy. This room is a valuable tool and meant to help hone one’s skills in the art of gunplay.
Since most of TREADWATER's weaponry and armor is anything but standard, Allen needed facilities to be able to create, modify, rework and manufacture their equipment without having to go outside of TREADWATER to do so (UniCore). He built the weapon manufacturing line close enough to the engineering labs to allow crossover of materials and hardware to allow for pin-point precision while building what the operatives would utilize in the field.
Created to give the operatives the ability to recreate vehicles based on intelligence and recon collected by the CCR. Through industrial ingenuity, three metal arms rapidly create the user’s choice of vehicle, small or large, in a matter of hours. The system was built clearly to make a better manufacturing process for cars, trucks and busses. But Jerry has been working with Allen to expand its capabilities.
Housing various types of wheeled, aerial and water vehicles, it’s also the home of the TREADWATER's main mode of transportation, The T-1 Stealthfighter AKA Black Baby. The hangar utilizes heavy duty conveyor belts to move these machines into place for storage, loading purposes and to move into the Vehicle Lift. It’s also used for repairs, refueling and reloading after running operations.
A gigantic flex space at the bottom of the TREADWATER Facility, the assembly room is used really more as a disassembly room. Many of the TRDWTR operations entail removing hazardous weapons (of mass destruction) from those most inclined to use them. When they bring those weapons back to the base, they need a place to disassemble/dismantle, rather than simply storing them. The Assembly room is the most secure room in the facility. Reinforced with triple steel plated walls with a chemically resistant coating to prevent airborne chemicals from seeping though.
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